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The Brightshore campaign uses a custom pantheon and planar cosmology.
Over the course of mortal history, the gods have taken many forms and been called many names. Each culture has received divine revelations in different forms and interpreted the gods in their own ways. But throughout all of these widely varying depictions, there are two unifying chords that tie all these disparate visions together:
Most of the people in Brightshore worship a pantheon of four deities: Olteus, Ava, Menran, and Unre. This tradition is not native to this continent; the settlers brought these beliefs from their homelands.
The four deities maintain a distant relationship with the mortal world. The only “proof” of their existence are the spells bestowed upon their clerics, and even then there are conflicting theories as to precisely how and from where those powers are granted.
Olteus is the god of Water, Spring, Growth, and Fertility.
Ava is the goddess of Fire, Summer, Destruction, and Inspiration.
Menran is the god of Wind, Autumn, Chaos, and Luck.
Unre is the Goddess of Earth, Winter, Law, and Endurance.
When playing in the Brightshore, mortal interpretation of the gods is the most important part. All cleric domains and paladin oaths are open to any of the 4 or all at once. We look forward to hearing your explanations of how your character views the gods and worships.
Worship and faith can be an important part of any character, so feel free to come up with a Menranian rogue or Avan wizard. If you don't see something represented in these pages, or want your character to worship an unusual aspect of one of the four, work with James Drury about your thoughts and how we can build that up for Brightshore.
The planes in the Brightshore game are a little different from the standard D&D cosmology you may be used to. In general, all of the characters, races, languages, and monsters of extraplanar origin that exist in most D&D games exist in Brightshore as well (including angels, aasimar, devils, tieflings, and so on), but the details have been changed quite a bit.
Most characters know little about the planes and how they work. If there's something you need to know about the other planes in order to design your character, see one of the DMs and they'll help you figure it out. Jude is the one who has worked most closely on designing the custom cosmology for this game.