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brightshore:rules:drafts

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Table of Contents

Rules Drafts

This is for drafts of rules before they go on the correct page.

Travel in Downtime

If you wish to travel a significant distance outside of Brightshore to get to another area (for instance, Boviomatua, Avismere, Kevonia Ma, Saltrock) where you must travel through the wilderness, use these rules for determining whether you can make the trip:

  1. Decide where you are going
  2. Form a group of adventurers to go with you
  3. Choose a Leader and Navigator
  4. Tell the Weaver adjudicating your downtime:
    • The Leader's Persuasion bonus
    • The Navigator's Survival bonus
    • The level of everyone in the group

With that, the Weaver will tell you the percentage chance that someone in the party will die, which may be none. If you choose to head out with a chance of death, a percentile die will be rolled to determine if someone dies.

brightshore/rules/drafts.1573154849.txt.gz · Last modified: 2019/11/07 13:27 by j4