User Tools

Site Tools


brightshore:rules:drafts

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
brightshore:rules:drafts [2019/11/07 13:27]
j4 created
brightshore:rules:drafts [2019/11/26 12:02] (current)
jude ↷ Page name changed from brightshore:rules:draft to brightshore:rules:drafts
Line 3: Line 3:
 This is for drafts of rules before they go on the correct page. This is for drafts of rules before they go on the correct page.
  
-====Travel in Downtime==== 
  
-If you wish to travel a significant distance outside of Brightshore to get to another area (for instance, Boviomatua, Avismere, Kevonia Ma, Saltrock) where you must travel through the wilderness, use these rules for determining whether you can make the trip: 
- 
-  - Decide where you are going 
-  - Form a group of adventurers to go with you 
-  - Choose a Leader and Navigator 
-  - Tell the Weaver adjudicating your downtime: 
-    * The Leader'​s Persuasion bonus 
-    * The Navigator'​s Survival bonus 
-    * The level of everyone in the group 
- 
-With that, the Weaver will tell you the percentage chance that someone in the party will die, which may be none. If you choose to head out with a chance of death, a percentile die will be rolled to determine if someone dies. 
brightshore/rules/drafts.1573154849.txt.gz · Last modified: 2019/11/07 13:27 by j4