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Building Costs
Type | Cost | Build Time | Upkeep per Day | Skilled Hirelings | Unskilled Hirelings |
---|---|---|---|---|---|
House | 1000 | 30 | 0* | 0 | 0 |
Farm | 1500 | 30 | 0* | 1 | 2 |
Shop | 1500 | 30 | Business | 1 | 2 |
Tower (small) | 5000 | 60 | 1 gp | 2 | 5 |
Trading Post | 5000 | 60 | 1 gp | 2 | 3 |
Guild Hall | 5000 | 60 | Guild | 5 | 3 |
Inn/Tavern | 5000 | 60 | Business | 2 | 5 |
Hunting Lodge | 5000 | 60 | 5 sp | 1 | 0 |
Warehouse | 5000 | 30 | 1 gp | 2 | 5 |
Mansion | 10000 | 90 | 5 gp | 2 | 5 |
Outpost/Fort | 15000 | 100 | 10 gp | 20 | 40 |
Tower (large) | 15000 | 100 | 5 gp | 5 | 10 |
Noble Estate | 25000 | 150 | 10 gp | 5 | 15 |
Temple (small) | 25000 | 150 | 5 gp | 5 | 5 |
Abbey | 50000 | 400 | 20 gp | 5 | 10 |
Keep or Small Castle | 50000 | 800 | 100 gp | 50 | 50 |
Temple (large) | 50000 | 800 | 25 gp | 10 | 10 |
Palace or Large Castle | 500000 | 1800 | 400 gp | 200 | 100 |
Notes:
For purposes of buying property in Brightshore, since all land has been built upon, the following table can be applied to an existing building type to determine the base cost. This cost modifier may fluctuate due to in game events, attempts to haggle with an owner, or due to other reasons.
District | Modifier |
---|---|
Docks | 1 |
Gate | 1.2 |
River | 1.2 |
Crossroads | 1.5 |
Park | 2 |
Market | 2.5 |
Tower | 4 |
Temple | – |