User Tools

Site Tools


brightshore:cultures_factions:adventurers_guild

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
brightshore:cultures_factions:adventurers_guild [2020/02/04 09:57]
j4 fixing link
brightshore:cultures_factions:adventurers_guild [2020/02/13 18:06] (current)
j4 Adding title for Glarr
Line 1: Line 1:
-In the spirit of the Hall of Hunters, the Adventurer'​s Guild serves as a place for the adventuring type to swap stories, weapons, armor, intelligence,​ and other pieces of import with others who do the same kind of work. It was founded in Decimas 25 AFB by Gunni Littlebottom and ________, without a place to really call their own and the two of them serving as the central hub of information.+In the spirit of the Hall of Hunters, the Adventurer'​s Guild serves as a place for the adventuring type to swap stories, weapons, armor, intelligence,​ and other pieces of import with others who do the same kind of work. It's also a place for them to hone their adventuring skills and spread their legend. It was founded in Decimas 25 AFB by Gunni Littlebottom and ________, without a place to really call their own and the two of them serving as the central hub of information.
  
 In the months to come, they plan to create a location in the reclaimed ruins and then the guild can really start to grow. In the months to come, they plan to create a location in the reclaimed ruins and then the guild can really start to grow.
Line 17: Line 17:
 These are the downtime activities that will count as fulfilling the obligatory 15 days to remain in good standing with the guild. In general, the guideline is something that improves the organization as one of heroes doing what's needed for the world. This includes (italicized items not yet approved by a Weaver): These are the downtime activities that will count as fulfilling the obligatory 15 days to remain in good standing with the guild. In general, the guideline is something that improves the organization as one of heroes doing what's needed for the world. This includes (italicized items not yet approved by a Weaver):
  
-  * Doing a heroic task for someone. ​A current ​example is working on the Ruins Reclamation+  * Doing a heroic task for someone. ​An example is working on the Ruins Reclamation 
-  * //Spreading word of the Guild'​s heroism, which includes your own.// +  * Researching to find a quest or the next steps of a quest. Quests is how we become known! 
-  * //Working to improve yourself to add a new skill or language to the Guild'​s repertoire.//​ +  * Creating equipment for the general store of gear the Adventurer'​s Guild possesses.
-  * //Researching to find a quest or the next steps of a quest. Quests is how we become known!// +
-  * //Creating equipment for the general store of gear the Adventurer'​s Guild possesses.//+
  
 Taking a bit from the Council rules - if you have fifteen days or fewer in downtime for a month, you are allowed to spend three days on personal matters and still remain in good standing and receive the Guild benefits. Taking a bit from the Council rules - if you have fifteen days or fewer in downtime for a month, you are allowed to spend three days on personal matters and still remain in good standing and receive the Guild benefits.
 +
 +=====Guild Members=====
 +Currently, the guild members and their ranks are as follows:
 +
 +  * [[brightshore:​pcs:​gunni|Gunni Littlebottom]] - Guildmaster
 +  * [[brightshore:​pcs:​amara|Amara]] - Guildmember
 +  * [[brightshore:​pcs:​glarr|Glarr]] - Head Bowyer
brightshore/cultures_factions/adventurers_guild.1580831850.txt.gz · Last modified: 2020/02/04 09:57 by j4