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//**Ofuda of Clarity.** Common (crafting cost: 25 gp, 5 days).// One creature within 20 feet of you must make a Dexterity saving throw against your spell save DC. On a successful save, the ofuda is consumed in a puff of radiant flame. On a failed save, the target creature reverts to its true form and, for 1 minute or until your concentration ends, whenever the creature attempts to change forms, it must first succeed on a Charisma saving throw against your spell save DC. | //**Ofuda of Clarity.** Common (crafting cost: 25 gp, 5 days).// One creature within 20 feet of you must make a Dexterity saving throw against your spell save DC. On a successful save, the ofuda is consumed in a puff of radiant flame. On a failed save, the target creature reverts to its true form and, for 1 minute or until your concentration ends, whenever the creature attempts to change forms, it must first succeed on a Charisma saving throw against your spell save DC. | ||
- | //**Ofuda of Holding.** Rare (crafting cost: 2,500 gp, 15 days*).// One creature within 20 feet of you must make a Dexterity saving throw against your spell save DC. On a successful save, the ofuda is consumed in a puff of radiant flame. On a failed save, the target creature is paralyzed for 1 minute or until your concentration ends. At the end of each of its turns, it may make a Charisma saving throw against your spell DC, ending the effect on a success. | + | //**Ofuda of Holding.** Rare (crafting cost: 2,500 gp, 15 days).// One creature within 20 feet of you must make a Dexterity saving throw against your spell save DC. On a successful save, the ofuda is consumed in a puff of radiant flame. On a failed save, the target creature is paralyzed for 1 minute or until your concentration ends. At the end of each of its turns, it may make a Charisma saving throw against your spell DC, ending the effect on a success. |
//**Ofuda of Protection.** Common (crafting cost: 25 gp, 5 days).// When you are hit by an attack, you can use your reaction to activate this ofuda. Make a melee spell attack roll. If the result is equal to or higher than the opponent’s attack roll, the opponent’s attack misses or, if the opponent scored a critical hit, the effect is reduced to a normal hit. Regardless of the outcome, the ofuda is consumed in a puff of radiant flame. | //**Ofuda of Protection.** Common (crafting cost: 25 gp, 5 days).// When you are hit by an attack, you can use your reaction to activate this ofuda. Make a melee spell attack roll. If the result is equal to or higher than the opponent’s attack roll, the opponent’s attack misses or, if the opponent scored a critical hit, the effect is reduced to a normal hit. Regardless of the outcome, the ofuda is consumed in a puff of radiant flame. |