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brightshore:lorica:prevalen

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brightshore:lorica:prevalen [2020/03/14 14:23]
jude [Prevalen]
brightshore:lorica:prevalen [2020/03/14 14:25] (current)
jude [The Green Mind]
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 A true hodgepodge of people. Many that wander to Prevalen are taken in by the Arches. Although other factions will press those that look promising into service, many here are simply lost, broken, or hiding. Many years back, the School of the Land built basic buildings for them out of pity, but they are slowly falling into disrepair as the Flying Cloud have not had the resources to assist again. A true hodgepodge of people. Many that wander to Prevalen are taken in by the Arches. Although other factions will press those that look promising into service, many here are simply lost, broken, or hiding. Many years back, the School of the Land built basic buildings for them out of pity, but they are slowly falling into disrepair as the Flying Cloud have not had the resources to assist again.
  
-====The Green Mind==== ​+====The Green Mind (The Contemplation Tents)==== 
 These wizards are unique in that they do not cast spells by school or blood, but by color. It is nearly impossible to learn, making it the smallest of the districts. Their district, called the Contemplation Tents, is a type of commune where most people live in shared areas. They allow visitors to try to learn the magic, but often have to reject them. Living permanently with the Green Mind requires someone to be a Green Mind themselves. These wizards are unique in that they do not cast spells by school or blood, but by color. It is nearly impossible to learn, making it the smallest of the districts. Their district, called the Contemplation Tents, is a type of commune where most people live in shared areas. They allow visitors to try to learn the magic, but often have to reject them. Living permanently with the Green Mind requires someone to be a Green Mind themselves.
  
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 The wall is a common place for skirmishes and fights, as the towers provide the best view around Prevalen when the Harvest begins. Guard duty here has a significantly high mortality rate, as the factions vie for control. The wall is a common place for skirmishes and fights, as the towers provide the best view around Prevalen when the Harvest begins. Guard duty here has a significantly high mortality rate, as the factions vie for control.
  
-====The Water==== ​+====The Water (The Manors)==== 
 These are the merchants of gold, food, goods, secrets, blood, and other darker things. Two manors in this district serve as their base, with one building being open for discussion and negotiation,​ while the other is closed off to all but the Water themselves. These are the merchants of gold, food, goods, secrets, blood, and other darker things. Two manors in this district serve as their base, with one building being open for discussion and negotiation,​ while the other is closed off to all but the Water themselves.
  
brightshore/lorica/prevalen.1584213829.txt.gz · Last modified: 2020/03/14 14:23 by jude