Welcome to the Town of Brightshore!
Brightshore is an ongoing 5th Edition Dungeons & Dragons campaign shared between several Dungeon Masters and hosted by the I'm Board Games stores in Middleton and Sun Prairie, Wisconsin.
The campaign centers on the town of Brightshore on the continent of Lorica—an ever-evolving place fraught with mystery, beauty, danger, and camaraderie. On this wiki, you'll find resources to guide you through the known and give you a place to note when you discover the unknown.
Come join us! And help build our world through the thrilling heroics and harrowing adventures of 5th Edition Dungeons and Dragons!
On our home page, you can find news about recent adventures that have occurred in Brightshore, as well as downloads, reservations, and more.
. Rules that we ask players and DMs to observe at the table during the game.
. Rules for calculating and spending the downtime days your character gains between adventures.
. How to calculate construction cost and upkeep for buildings, ships, and other forms of property your character can acquire in Brightshore.
Reclaiming the Ruins
. The ruins next to Brightshore are filled with danger. These rules explain how characters can gradually reclaim the ruins, making them safe and incorporating them into the town.
Running a Business
. Rules for establishing businesses in Brightshore and determining your profits and losses.
Hall of the Honored
. A place to honor the player characters who have passed into the great beyond.
Magic Item Log
. A list of all the permanent magic items awarded to players, including who currently has each one.
. Stats for magic items and other content you won't find in any D&D sourcebooks.
. Information regarding the town of Brightshore.
. The calendar used by the people of Brightshore.
. Contains the current members of the Brightshore Council as well as their actions and policies.
. Information about the world's history, myths, and current events.
. Laws enforced in the town of Brightshore.
. List of all the major characters created and controlled by DMs, including player characters belonging to DMs.
. Important and unique objects in the Brightshore campaign.
. Information regarding places beyond the main planet and the Material Plane.
. Everything you need to know about the main gods and temples in the Brightshore campaign.
Tales from the Nicked Rock
. Rumors, warnings, and plans of action discussed by adventurers in the Nicked Rock, one of Brightshore's local taverns.
How do I join?
We are excited you want to join! We have game sessions scheduled at our Middleton and Sun Prairie locations. Check our Event Reservations page for times and locations and to make reservations.
If you're interested in joining but can't make it to a scheduled event, you can let us know on Facebook or message Mark or any of our helpful DMs. You're also welcome to stop in one of the stores on a whim!
I don't know how to play!
We love new players. Brightshore is a world that is changing each time a player plays a session, so the more players, the richer and fuller our world gets. If you've never played before, we can lend you character sheets, dice, and a helpful instructor on an introductory adventure.
If you're learning D&D from another system or edition, let us know! A lot of our DMs have played multiple systems and can help you “translate” or guide you toward any resources you may want or need.
Who are you people?
I'm Board Employees
Although the bulk of the team is staffed by volunteers, I'm Board has a number of employees involved to make sure Brightshore continues I'm Board's tradition of a welcoming environment for everyone.
World Weavers are permanent DMs that work on the lore and a lot of the behinds the scenes stuff.
is a goofy and animated DM who loves rolling with the punches and creating maps. His home is in the Aukari Pine and general magical mischief.
is responsible for a lot of our pantheon, including Warlock Patrons.
is the Campaign Cartographer, Archivist, and wiki admin.
is expanding the existing races and lore yet uncovered by players.
loves showing new players the ropes of 5th edition. She is responsible for most of the settlement of Brightshore and many of its NPCs and locations.
is Lore Master of Unwritten History.
Our community has a number of people who step up to help run sessions from time to time. These people are recognized for helping make sure there's plenty of Brightshore to play!
This is a living world and takes a lot of work to make sure it's awesome. These people have stepped up to ensure our wiki is up to date. Otherwise, you can find these guys playing PCs at regular tables.
These Weavers have helped grow the Brightshore community and have left on good terms. They may come to DM from time to time, but they are no longer involved with the day-to-day running of Brightshore or lore development.
best known for sea shenanigans, Memory Gem sessions, and is the original architect of (modern) Sabisia-Nidia.
The DMs and players currently use Slack as the main way to communicate between game sessions.
Need a Slack invite? Ask a DM before or after a session or send a message to Mark or any of the DMs.
By playing, you agreed that your impacts to the Brightshore setting become part of Brightshore. We do not expect usage of this site outside the United States.
Copyright and Trademark available more in depth.